Display Name = "Sabasa Castle 4F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

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    Empty([])

CommonEvent 2
Name = "EV002"

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    Empty([])

CommonEvent 3
Name = "EV003"

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    Empty([])

CommonEvent 4
Name = "EV004"

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    Empty([])

CommonEvent 5
Name = "EV005"

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    Empty([])

CommonEvent 6
Name = "EV006"

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    Empty([])

CommonEvent 7
Name = "EV007"

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    Empty([])

CommonEvent 8
Name = "EV008"

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    Empty([])

CommonEvent 9
Name = "EV009"

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    Empty([])

CommonEvent 10
Name = "EV010"

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    Empty([])

CommonEvent 11
Name = "EV011"

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    Empty([])

CommonEvent 12
Name = "EV012"

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    Empty([])

CommonEvent 13
Name = "EV013"

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    Empty([])

CommonEvent 14
Name = "EV014"

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    Empty([])

CommonEvent 15
Name = "EV015"

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    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    ControlSwitches([33, 33, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 812, 10, 3, 2, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

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    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The path is blocked by a meat wall..."])
    ShowText(["We have no choice but to move forward."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 17
Name = "玉藻"

  Page 0
    ShowTextAttributes(["rafaera_fc1", 2, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Gabriela!!"])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Ugh, my strength is being drained..."])
    ShowText(["Hurry, please break the restraint..."])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Yes, right away――"])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["I got it...!"])
    ShowTextAttributes(["rafaera_fc1", 3, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Ugh...!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Tamamo's tail pierced Raphaela!"])
    ShowTextAttributes(["rafaera_fc1", 3, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Then, at least...!"])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Ugh, at point-blank range...!"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I'm weakened, let's go!"])
    BattleProcessing([0, 1, false, false])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Is this where I fall..."])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["I never thought it would come to this..."])
    Empty([])

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    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_gaburiera_st03b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Ugh... ugh..."])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["...Gabriela!?"])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["She seems to be severely weakened! We have to help her quickly!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Seven Archangels up until now could fight immediately after being released from their seals."])
    ShowText(["But this Gabriela seems to be acting strangely――"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["...Wait, let me check for traps."])
    ShowText(["No magical formations, no life signs other than Gabriela..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["And it seems that Gabriela is indeed herself without a doubt."])
    ShowText(["Well, the enemy wouldn't use the same trick twice in a row."])
    ShowTextAttributes(["mefist_fc1", 2, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["Above all, they wouldn't go out of their way to trap us."])
    ShowText(["If it were the Six Ancestors, they could easily crush us head-on..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["It's frustrating, but that's the way it is..."])
    ShowText(["The enemy is on guard against the Seven Archangels; we aren't even worth a trap."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["However, this Sealed technique is strange."])
    ShowText(["In addition to the Six Ancestors Great Seal, it seems the energy-draining technique is also active..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Is Gabriela's weakness due to that energy-draining technique?"])
    ShowText(["The other Seven Archangels didn't have that issue..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["It seems like they are utilizing the vast energy drained from Gabriela for something..."])
    ShowText(["In any case, I will free Gabriela!"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I will destroy the sealing device!"])
    ShowText(["Luka and the others destroyed the surrounding devices!"])
    FadeoutScreen([])
    ErasePicture([5])
    PlaySE(["RPG::SE(@name=\"mon_break5\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Gabriela has been freed from her seal!"])
    ShowText(["Thank you for your help... thank you... ugh."])
    ControlVariables([1142, 1142, 0, 0, 57])
    FadeinScreen([])
    Wait([30])
    ShowPicture([5, "80_gaburiera_st03b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["I received help... thank you... ugh."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Gabriela collapsed limply on the spot."])
    ShowText(["She seems to be extremely exhausted, unable to even stand――"])
    ShowTextAttributes(["gnosis_fc1", 2, 0, 2])
    ShowText(["\\n<Gnosis>"])
    ShowText(["Lady Gabriela's life force has drastically decreased."])
    ShowText(["It's not at a critical level, but recovery will likely take time――"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Why on earth would the enemy do something like this……"])
    ShowText(["What could they possibly use the energy siphoned from Gabriela for?"])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["I am an angel of plants skilled in recovery magic……"])
    ShowText(["Therefore, my power is imbued with the strength of the sun and the earth……"])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Using that life-filled power……"])
    ShowText(["They intend to activate a calamity star……"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Monster star……!? What on earth is that――"])
    FadeoutBGM([1])
    FadeoutScreen([])
    ErasePicture([5])
    Wait([60])
    ChangeTransparency([0])
    TransferPlayer([0, 95, 10, 9, 0, 2])
    FadeinScreen([])
    ExitEventProcessing([])
    Empty([])

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    Empty([])

CommonEvent 19
Name = "EV019"

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    GatherFollowers([])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["There it is! Let's break the seal right away!"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["No…… we mustn't approach carelessly."])
    ShowText(["Let's check if there's a trap set by the enemy."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["How many times have we been surrounded like this before……"])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Let's scan the area, please wait a moment……"])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["……………………"])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["No magical responses detected aside from the Six Ancestors Great Seal."])
    ShowText(["No signs of ambush or life responses, there are no traps."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Even so, we must not let our guard down……"])
    ShowText(["Then, Raphaela, break the seal."])
    ConditionalBranch([1, 912, 0, 0, 0])
      Script(["actor_equip_unlock(510)"])
      ScriptMore(["delete_actor_ex(510)"])
      Empty([])

    BranchEnd([])
    SetEventLocation([22, 0, 40, 6, 0])
    ControlSwitches([31, 31, 0])
    SetMoveRoute([22, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Leave it to me…… Dispel!"])
    PlaySE(["RPG::SE(@name=\"mon_dageki2\", @pitch=100, @volume=100)"])
    Wait([5])
    PlaySE(["RPG::SE(@name=\"mon_break5\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Raphaela smashed the sealing artifact with her staff!"])
    Wait([60])
    ShowPicture([5, "80_gaburiera_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["……Thank you, Raphaela."])
    ShowText(["And to think, even the young Ilias and others would come to assist."])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["I'm glad to see you're safe, but…… the situation is dire now."])
    ShowText(["We will need to borrow your strength right away."])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Now, let's go."])
    ShowText(["Before Tamamo and Minagi can set their traps――"])
    ShowPicture([5, "80_gaburiera_st02b", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["gaburiera_fc1", 1, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["No―― it's already too late."])
    Wait([30])
    PlaySE(["RPG::SE(@name=\"mon_dassyutu\", @pitch=100, @volume=100)"])
    PlayBGM(["RPG::BGM(@name=\"boss0-rikuso\", @volume=100, @pitch=100)"])
    ControlVariables([1142, 1142, 0, 0, 55])
    ControlSwitches([31, 31, 1])
    ShowPicture([5, "80_tamamo_st61b", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In the next moment, Gabriela's form transformed into Tamamo――"])
    ShowText(["No, she revealed her true identity by breaking the transformation――"])
    ShowTextAttributes(["rafaera_fc1", 3, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["No way――"])
    Wait([30])
    PlaySE(["RPG::SE(@name=\"mon_slash3\", @pitch=100, @volume=100)"])
    ShowPicture([5, "iv_rafaera1", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It was all too late."])
    ShowText(["Tamamo's tail pierced through Raphaela's body from behind."])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["I got anxious and neglected to confirm her identity..."])
    ShowText(["My transformation is quite something, isn't it?"])
    ShowTextAttributes(["rafaera_fc1", 3, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Ugh, Tamamo...!"])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["This is a fatal wound."])
    ShowText(["No matter what I do――"])
    ErasePicture([5])
    PlayBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["rafaera_fc1", 3, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Turn, divine punishment; dance, holy thunder... Holy Thunder Rondo!!"])
    ShowAnimation([17, 572, false])
    Wait([120])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Raphaela, who received a fatal wound, did not act to recover or defend――"])
    ShowText(["But unleashed her ultimate technique from close range against Tamamo."])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Guh... Oooooooh!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Receiving the holy thunder's chaotic dance from close range, Tamamo took heavy damage."])
    ShowText(["However, that tail did not let Raphaela escape――"])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["You fiend, don't struggle...!"])
    ShowText(["...Be lured into darkness, Tsukumo Funeral Flame!"])
    ShowAnimation([22, 641, false])
    Wait([120])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The hellfire unleashed by Tamamo burned through Raphaela's body from the inside via the tail."])
    ShowText(["Yet Raphaela showed no hesitation――"])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Ilias, please run away..."])
    ShowText(["...Holy Thunder Rondo!!"])
    ShowAnimation([17, 572, false])
    Wait([120])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Guh...! You stubborn thing...!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The exchange of holy thunder and dark hellfire occurs at close range."])
    ShowText(["It's like a test of endurance to see who falls first――"])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Ilias, hurry..."])
    ShowText(["Get away from here..."])
    PlaySE(["RPG::SE(@name=\"Fire5\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["You... enough already, succumb to exhaustion!"])
    ShowText(["Burn it all away, Tsukumo Funeral Flame...!"])
    PlaySE(["RPG::SE(@name=\"Thunder9\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Bestow judgment upon them... Holy Thunder Rondo!"])
    Wait([30])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Luka... let's retreat from here."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["But, like this...!"])
    ShowText(["Next to Uriela, even Raphaela...!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In order to keep Lady Ilias and us alive, after Uriela, even Raphaela must..."])
    ShowText(["Are you saying to leave her here and run away like this..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["That's why... we must survive!"])
    ShowText(["To do what must be done! To fulfill our mission!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Let's go...!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We have no choice, for Raphaela's sake."])
    ShowText(["For the sake of the Seven Archangels who prioritized allowing us to proceed..."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    PlayBGM(["RPG::BGM(@name=\"demiurugosu1\", @volume=100, @pitch=100)"])
    ControlVariables([1149, 1149, 0, 0, 5])
    ControlVariables([1002, 1002, 0, 0, 103])
    ExitEventProcessing([])
    Empty([])

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    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Gabriela's reaction is behind us..."])
    ShowText(["It seems we have passed by."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["If that person joins us, it will be a great help."])
    ShowText(["It's very close, so let's go back and rescue Gabriela."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["...Now, the back has become quiet."])
    ShowText(["The thunder and roar that shook the air have vanished, and the surroundings are eerily silent..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["The presence of battle... has disappeared..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Do not look back, Luka..."])
    ShowText(["We must move forward...!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I understand, Lady Ilias..."])
    ShowText(["...Now, let's go!"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["It was a magnificent end, Raphaela..."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    FadeoutScreen([])
    Wait([120])
    ChangeTransparency([0])
    TransferPlayer([0, 911, 40, 6, 0, 2])
    SetMoveRoute([25, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    FadeinScreen([])
    PlayBGM(["RPG::BGM(@name=\"boss0\", @volume=100, @pitch=100)"])
    Wait([30])
    ShowPicture([5, "80_tamamo_st63b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Raphaela..."])
    ShowText(["To have come this far in such a near-death state."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Raphaela's body has already burned to ashes without leaving a trace..."])
    ShowText(["On the other hand, Tamamo was also in a severely injured state."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["She has exhausted her magical power and suffered significant physical damage."])
    ShowText(["She was battered by the holy thunder received multiple times at close range."])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["To have inflicted a fatal wound in the initial ambush and end up like this..."])
    ShowText(["If we fought properly, it would have been a draw."])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["While resisting until becoming dust, I bought time for my lord to escape..."])
    ShowText(["Even as an enemy, truly admirable..."])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["I'm sorry, everyone... I'll take my leave here."])
    ShowText(["Minagi, I leave the matter of Ilias to you."])
    ErasePicture([5])
    Wait([30])
    ShowAnimation([17, 542, false])
    Wait([60])
    SetMoveRoute([17, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    Wait([60])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Tamamo disappeared from the spot――"])
    FadeoutScreen([])
    Wait([60])
    ControlVariables([1142, 1142, 0, 0, 56])
    TransferPlayer([0, 911, 36, 20, 2, 2])
    PlayBGM(["RPG::BGM(@name=\"demiurugosu1\", @volume=100, @pitch=100)"])
    ChangeTransparency([1])
    FadeinScreen([])
    ShowTextAttributes(["mefist_fc1", 2, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["Until just now, Raphaela had detected,"])
    ShowText(["Gabriela's life signs..."])
    ShowTextAttributes(["mefist_fc1", 2, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["It is likely that it itself is not a fake."])
    ShowText(["Disguised among the real life signs, Tamamo must have employed a clever strategy."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["In other words... aside from Tamamo's decoy,"])
    ShowText(["The real Gabriela is sealed nearby?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["If it weren't, Raphaela wouldn't have been deceived either."])
    ShowText(["Without a doubt, Gabriela is in this vicinity."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["We must find her and regroup at all costs."])
    ShowText(["We cannot deal with further attacks from the Six Ancestors alone."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["With two of the Seven Archangels fallen, rescuing Gabriela is urgent."])
    ShowText(["It's certain she's nearby, so we must find her――"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 22
Name = "ラファエラ"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["We must not go back...!"])
    ShowText(["For Raphaela, and for the world...!!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ugh...!!"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["We must not go back, let's move forward..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["……………………"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Empty([])

CommonEvent 25
Name = "ラファエラ2"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I can faintly sense Gabriela's presence, but..."])
    ShowText(["It seems we've gone too far."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["There's a hidden passage here too, isn't there?"])
    ShowText(["Shall we check the meat wall? ...It's gross, though."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    PlaySE(["RPG::SE(@name=\"mon_earth1\", @pitch=100, @volume=100)"])
    ShakeScreen([5, 5, 60, true])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["W-what is this...!?"])
    ShowText(["This tremor is...!?"])
    ConditionalBranch([4, 401, 0])
      ShowTextAttributes(["gnosis_fc1", 3, 0, 2])
      ShowText(["\\n<Gnosis>"])
      ShowText(["This mass value...!"])
      ShowText(["No way... I can't believe it...!"])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_gaburiera_st03b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Demiurge... has it activated...?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["No way, this Sabasa Castle itself is――"])
    ShowText(["No, if this castle has a core and the main body is separate――"])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["There's one more thing I urgently need to tell you..."])
    ShowText(["There is a traitor on your side..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["..........!!"])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["A traitor... among us?"])
    ShowText(["Does that mean there's a spy!?"])
    ConditionalBranch([4, 538, 0])
      ShowTextAttributes(["heinrich_fc1", 0, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["I didn't want to believe it, but..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["My ability is to manipulate plants..."])
    ShowText(["Even while sealed, I was sensing the outside world with the eyes and ears of plants..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["So, who is this traitor...?"])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["On your side, pretending to be an ally..."])
    ShowText(["The one who has been leaking that information is――"])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"boss0-3\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_mefist_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ConditionalBranch([1, 912, 0, 0, 0])
      Script(["delete_actor_ex(233)"])
      ScriptMore(["delete_actor_ex(391)"])
      ConditionalBranch([0, 447, 0])
        Script(["clear_actor_equip(233)"])
        ScriptMore(["clear_actor_equip(391)"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["...There's no need to say any more."])
    ShowText(["At this point, there's no escaping the truth anymore."])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Mephisto...? No way――"])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["I have been leaking information to the Dark Goddess Army."])
    ShowText(["Thanks to that, wherever we go, it's nothing but ambushes and traps, right?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Mephisto was the traitor――"])
    ShowText(["The realization hits me hard."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["That involvement doesn't stop at leaking information."])
    ShowText(["Mephisto has been devising various strategies as our advisor――"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["If all of those were advantageous to the Dark Goddess..."])
    ShowText(["It means we have been manipulated from the very start――"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Mephisto... why did you betray us!?"])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["Why do you ask...?"])
    ShowText(["Betrayal or not, my master has been the Dark Goddess from the beginning."])
    PlaySE(["RPG::SE(@name=\"Darkness1\", @pitch=100, @volume=80)"])
    ShowPicture([6, "80_mefist_st31", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, false])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
    ErasePicture([5])
    ShowTextAttributes(["mefist_fc3", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["First of all, I am not the Mephisto from the singularity world."])
    ShowText(["I am a different Mephisto, born and raised in this monster realm――"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Suddenly, Mephisto's atmosphere changed."])
    ShowText(["The Mephisto we know has a completely different quality of magic――"])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The Mephisto from a parallel world…!?"])
    ShowText(["In other words, the Mephisto we know is a different person...!"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The Mephisto from our world was indeed an ally..."])
    ShowText(["But, you took the opportunity to switch places…… is that it?"])
    ShowTextAttributes(["mefist_fc3", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["Yes…… when you all came to this monster realm."])
    ShowText(["I captured the real one when I came out of Tartarus and switched places."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["So, what happened to the Mephisto from our world?"])
    ShowText(["Have you already killed her……?"])
    ShowTextAttributes(["mefist_fc3", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["We are not barbaric angels."])
    ShowText(["We do not take lives meaninglessly……"])
    ShowTextAttributes(["mefist_fc3", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["She is still imprisoned, but she should not be dead."])
    ShowText(["However, you all will lose your lives here……"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Since your true identity has been revealed, you intend to dispose of us quickly……"])
    ShowText(["Very well, I'll make you pay for that!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["To impersonate our ally and keep deceiving us……"])
    ShowText(["……I absolutely cannot forgive this!"])
    ConditionalBranch([4, 397, 0])
      ShowTextAttributes(["shion_fc1", 2, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["All the trouble we've gone through until now was all your doing, wasn't it!"])
      ShowText(["I'll kill you!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["mefist_fc3", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["It seems that your Mephisto was quite lax, wasn't she?"])
    ShowText(["Opening a magic academy and getting complacent is why this happened."])
    ShowTextAttributes(["mefist_fc3", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["But, I am different."])
    ShowText(["As Tamamo's trusted aide, I was always in the midst of battle――"])
    ShowTextAttributes(["mefist_fc3", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["Now, this is your final destination!"])
    ShowText(["Perish by my power...!"])
    ConditionalBranch([4, 233, 0])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto’>"])
      ShowText(["……However, I am right here."])
      ShowTextAttributes(["mefist_fc3", 2, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["Surely, they must be trapped in the sinner's prison!"])
      ShowText(["How on earth did you get here......!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 391, 0])
      ShowTextAttributes(["mefist_fc2", 0, 0, 2])
      ShowText(["\\n<Mephisto’>"])
      ShowText(["……However, I am right here."])
      ShowTextAttributes(["mefist_fc3", 2, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["Surely, they must be trapped in the sinner's prison!"])
      ShowText(["How on earth did you get here......!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 392, 0])
      ShowTextAttributes(["mefist_fc3", 0, 0, 2])
      ShowText(["\\n<Mephisto’>"])
      ShowText(["Hehe, what could I possibly be, being here......?"])
      ShowTextAttributes(["mefist_fc3", 2, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["Surely, they must be trapped in the sinner's prison!"])
      ShowText(["No, is she a different person from the Mephisto of the singularity world...?"])
      ShowTextAttributes(["mefist_fc3", 2, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["There are too many of me!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 393, 0])
      ShowTextAttributes(["mefist_fc4", 0, 0, 2])
      ShowText(["\\n<Mephisto’>"])
      ShowText(["Hehe, what could I possibly be, being here......?"])
      ShowTextAttributes(["mefist_fc3", 2, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["Surely, they must be trapped in the sinner's prison!"])
      ShowText(["No, is she a different person from the Mephisto of the singularity world...?"])
      ShowTextAttributes(["mefist_fc3", 2, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["There are too many of me!"])
      Empty([])

    BranchEnd([])
    ErasePicture([6])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 1883, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ConditionalBranch([4, 34, 0])
      ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
      ShowText(["\\n<Micaela-chan>"])
      ShowText(["You filthy scum...... receive divine punishment."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["mefist_fc3", 2, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["I can't believe I, of all people, would be defeated......"])
    ShowText(["Tamamo-sama, I am sorry......"])
    PlaySE(["RPG::SE(@name=\"mon_down\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Mephisto fell and sank into the flesh floor――"])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Did we defeat it?"])
    ShowText(["Or did it escape......!?"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I don't know, but......"])
    ShowText(["Even if it is alive, we have no luxury to pursue it."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Because of that person, how many missteps have we taken......"])
    ShowText(["And how many sacrifices......"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["But now, you can't deceive us anymore."])
    ShowText(["......Now, let's escape from here!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The traitor has been revealed, and Gabriela has been rescued."])
    ShowText(["All that's left is to escape from here――"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Gabriela..."])
    ShowText(["You should rest in the Pocket Monster Castle."])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["I am sorry, Lady Ilias......"])
    ShowText(["I couldn't be of any help in such a crisis......"])
    SetMoveRoute([27, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Gabriela has been protected in the Pocket Monster Castle!"])
    ControlSwitches([2544, 2544, 0])
    Wait([30])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Then, let's escape from here......"])
    ShowText(["Minagi should still be lurking somewhere, so let's not let our guard down!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Somehow, we must all escape safely from here!"])
    ShowText(["Now, let's go!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Unfortunately, the weakened Gabriela doesn't seem able to fight."])
    ShowText(["We must overcome this crisis with our own strength."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I absolutely do not want any more sacrifices."])
    ShowText(["We must escape safely to the outside at all costs――"])
    ControlSelfSwitch(["A", 0])
    PlayBGM(["RPG::BGM(@name=\"demiurugosu1\", @volume=100, @pitch=100)"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 33
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ConditionalBranch([12, "unlock_level < 1"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSwitches([2700, 2700, 0])
    ChangeArmor([596, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ConditionalBranch([12, "unlock_level < 2"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSwitches([2696, 2696, 0])
    ChangeWeapons([506, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSwitches([2699, 2699, 0])
    ChangeItems([2490, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSwitches([2698, 2698, 0])
    ChangeItems([42, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSwitches([2697, 2697, 0])
    ChangeItems([282, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The crystal is concentrated with healing magic......"])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully recovered!"])
    Empty([])

CommonEvent 40
Name = "通行止め"

  Page 0
    Empty([])
